Ren’py 7.1.3 «on the road again.»

Additional Downloads

Ren’Py Source Code: renpy-6.99.4-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-for-renpy-6.99.4.tar.bz2
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.

We also maintain a complete list of releases.

Concepts link

Image

An image is something that can be show to the screen using the show
statement. An image consists of a name and a displayable. When the
image is shown on a layer, the displayable associated with it is
displayed on that layer.

An image name consists of one or more names, separated by
spaces. The first component of the image name is called the image
tag. The second and later components of the name are the image
attributes.

For example, take the image name . The image
tag is , while the image attributes are , ,
and .

A displayable is something that can be shown on the screen. The most
common thing to show is a static image, which can be specified by
giving the filename of the image, as a string. In the example above,
we might use «mary_beach_night_happy.png» as the filename.
However, an image may refer to , not just static images. Thus, the same statements
that are used to display images can also be used for animations, solid
colors, and the other types of displayables.

Announcement

I’m happy to announce Ren’Py 7.1.1. This is a bug release for Ren’Py
7.1, which improves the new android support and fixes a number of other
issues.

Some of the more important bugfixes include:

  • A change to the History screen to fix problems with [[ in dialogue. (This
    requires you to change screens.rpy, see the changelog for details.)
  • The Android SDK uses a sufficient amount of memory on low-memory computers.
  • A problem with creating non-adaptive Android icons has been fixed.
  • Zero-width characters are drawn correctly, and non-breaking spaces are
    respected in more places. (This fixes a problem with Arabic text rendering.)
  • Automatic window management now considers dialogue and captions associated
    with the menu statement.

There have also been a few small feature additions:

  • The SetVariable and ToggleVariable functions now can take namespaces,
    and fields, so it’s posible to have actions like SetVariable(«hero.strength», 42)
    and ToggleVariable(«persistent.alternate_outfits»).
  • It is now possible to nestle the CTC indicator into the text in such a
    way that it can not be on a separate line from the final word of dialogue.
  • Drags (used in drag-and-drop) now support alternate clicks, which are right
    clicks on PC and long-presses on touch platforms.
  • The Russian and Korean translations have been updated.
  • The 86_64 Android APK is given a different numeric version than the arm version,
    allowing both to be uploaded to the Play store.

Ren’Py 7.1.1 is brought to you by:

  • Alexandre-T
  • Andy_kl
  • Andykl
  • Bryan Tsang
  • Craig P. Donson
  • Joshua Fehler
  • Lee Yunseok
  • Max le Fou
  • Moshibit
  • Muhammad Nur Hidayat Yasuyoshi
  • Ria-kon
  • Saltome
  • Sylvain Beucler
  • nyaatraps
  • philat
  • xavi-mat

and myself, Tom «PyTom» Rothamel.

Downloads of Ren’Py 7.1.1 can be found at:

A full list of changes to Ren’Py can be found at:

A list of changes that may require you to update your game can be found at:

Supporting Flags using the Default, Python and If Statements link

While some games can be made by only using the statements given above,
other games requires data to be stored and recalled later. For example,
it might make sense for a game to remember a choice a player has made,
return to a common section of the script, and act on the choice later. This
is one of the reasons why Ren’Py has embedded Python support.

Here, we’ll show how to store a flag containing information about a choice
the player has made. To initialize the flag, use the default statement, before
label start.

# True if the player has decided to compare a VN to a book.
default book = False

label start

    s "Hi there! How was class?"

The book flag starts off initialized to the special value
(as with the rest of Ren’Py, capitalization matters), meaning that
it is not set. If the book path is chosen, we can set it to True
using a Python assignment statement.

label book

    $ book = True

    m "It's like an interactive book that you can read on a computer or a console."

    jump marry

Lines beginning with a dollar-sign are interpreted as Python statements. The
assignment statement here assigns a value to a variable. Ren’Py has support
for other ways of including Python, such as a multi-line Python statement,
that are discussed in other sections of this manual. Ren’Py supports Python 2.7,
though we strongly recommend you write Python that runs in Python 2 and Python 3.

To check the flag, use the statement:

if book

    "Our first game is based on one of Sylvie's ideas, but afterwards I get to come up with stories of my own, too."

If the condition is true, the block of script is run. If not, it is skipped.
The statement can also take an clause, that introduced a block of
script that is run if the condition is false.

if book

    "Our first game is based on one of Sylvie's ideas, but afterwards I get to come up with stories of my own, too."

else

    "Sylvie helped with the script on our first video game."

Additional Downloads

Raspberry Pi Support: renpy-7.4.6-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.4.6-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.4.6.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Additional Downloads

Raspberry Pi Support: renpy-7.4.2-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.4.2-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.4.2.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Characters link

One problem with the first example is that it requires you to
repeatedly type the name of a character each time they speak. In a
dialogue-heavy game, this might be a lot of typing. Also, both
character names are displayed in the same way, in the accent color
selected when starting the game. To fix this, Ren’Py lets you define
characters in advance. This lets you associate a short name with a
character, and to change the color of the character’s name.

define s = Character('Sylvie', color="#c8ffc8")
define m = Character('Me', color="#c8c8ff")

label start

    s "Hi there! How was class?"

    m "Good..."

    "I can't bring myself to admit that it all went in one ear and out the other."

    s "Are you going home now? Wanna walk back with me?"

    m "Sure!"

The first and and second lines define characters. The first line
defines a character with the short name of «s», the long name
«Sylvie», with a name that is shown in a greenish color. (The colors
are red-green-blue hex triples, as used in web pages.)

The second line creates a character with a short name «m», a long name
«Me», with the name shown in a reddish color. Other characters can be
defined by copying one of the character lines, and changing the short
name, long name, and color.

Unsanctioned Translations link

Note

It’s best to ask a game’s creators for permission before
creating an unsanctioned translation.

Ren’Py includes a small amount of support for creating translations
without the active assistance of the game’s creators. This support
consists of the ability to automatically create a string translation
file from all of the strings in the game. Since string translations
are used for untranslated dialogue, this technique makes it possible
to translate a game.

To create a string translation file, perform the following steps:

  • Set the RENPY_LANGUAGE environment variable to the language you want
    to translate to.
  • Set the RENPY_UPDATE_STRINGS environment variable to a non-empty
    value.
  • Play through the game until all text is seen.

This will update the «game/tl/language/strings.rpy» file with a
translation template that contains all of the strings in it.

If a game doesn’t include support for changing the language, it may be
appropriate to use an block to set
to the target language.

Along with the use of string translations for dialogue, unsanctioned
translators may be interested in using the techniques described above
to translate images and styles.

Additional Downloads

Raspberry Pi Support: renpy-6.99.14-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-6.99.14-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-6.99.14.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Announcement

I’m happy to announce Ren’Py 7.4, the product of over a year of
development, and one of the biggest releases of Ren’Py to date. This
release focuses on updating Ren’Py’s internals so that Ren’Py is ready
for its next 15 years.

Some of the bigger changes are:

  • A new model-based renderer. While this is opt-in for the moment, it
    opens the way to features that creators have been requesting for a
    long time, such as being able to recolor displayables, blurring the
    screen, and using Live2D to animate sprites. The model-based renderer
    is extensible with shaders, allowing for custom effects.
  • A new Python 3 compatibility mode has been added, to pave the way for Python 3
    support in the next release. This mode changes the ways in which Ren’Py
    runs, to allow you to begin porting your game before full Python 3
    comes out in Ren’Py 8.0.
  • Ren’Py’s build system has been modernized, and the libraries underlying it
    have been updated. This allows 64-bit Windows to be supported.
  • The web platform has been updated, to allow for the incremental download
    of games.

This release also raises the minimum requirements to run a Ren’Py game. It is
now required that a user’s computer have OpenGL 2, DirectX 9, OpenGL ES 2,
or WebGL to run Ren’Py. The model-based renderer requires OpenGL ES 3 or WebGL 2.

With these changes, there have been a few deprecations. Ren’Py no longer runs
on Windows XP. The 32-bit armv7l
platform has been removed on iOS, as this platform hasn’t been supported
by Apple for several years. The Editra text editor has been removed, as
it hasn’t been supported for quite some time, and wasn’t compatible with
the new build system.

It’s my hope that this release will enable creators to take on projects
they couldn’t before, and will provide a solid basis for the next releases
of Ren’Py.

Ren’Py 7.4 is brought to you by:

  • Andrej
  • Andy_kl
  • Capntrips
  • Cherie Davidson
  • CobaltCore
  • Daniel Conley
  • Daniel Luque
  • Dogtopus
  • Eric Ahn
  • GimmiRuski
  • Gio
  • Gouvernathor
  • Gratusfr
  • Hyper Sonic
  • Jackmcbarn
  • Joaquin Garmendia Cabrera
  • Joshua Fehler
  • Joshua Stone
  • Kapil Gain
  • Kyouryuukunn
  • Lee Yunseok
  • Lezalith
  • Lucas Ramage
  • Maciej Katafiasz
  • Mal Graty
  • Mason Chou
  • Maxwell Paul Brickner
  • Moshibit
  • Neotus
  • Paul J Martinez
  • Remix
  • Shawna-p
  • Sylvain Beucler
  • Uyjulian
  • Zedraxlo

everyone who’s tested this release, and myself, Tom «PyTom» Rothamel.

Downloads of Ren’Py 7.4.0 can be found at:

A full list of changes to Ren’Py can be found at:

A list of changes that may require you to update your game can be found at:

Additional Downloads

Raspberry Pi Support: renpy-7.3.4-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.3.4-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.3.4.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Additional Downloads

Raspberry Pi Support: renpy-7.3.2-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.3.2-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.3.2.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Announcement

I’m happy to announce Ren’Py 6.99.13, the last in a series of releases
that will culminate in Ren’Py 7. This release improves Ren’Py for creators
of all experience levels. Some of the highlights of this release are:

  • The two games that are bundled with Ren’Py have both been remade. Both
    are now in the 16:9 aspect ratio and use modern Ren’Py programming
    techniques. The Tutorial has been rethought, and is now structured
    to be a basic and in-depth class in Ren’Py, with hundreds of new examples.
    (The old tutorial may still be used when a translation exists for a language.)
  • Ren’Py now ships with the Interactive Director, which can be accessed by
    pressing ‘D’. The Director allows one to edit scripts from inside Ren’Py,
    adding and modifying the scene, show, hide, with, play, queue, stop and
    voice statements.
  • Ren’Py now runs on the Raspberry Pi. Raspberry Pi files can be downloaded
    and added to a Ren’Py release, though it’s the creator’s responsibility to ensure
    that their project runs in the limited memory available on that platform.
  • Ren’Py now takes advantage of Non-Power of Two (NPOT) textures to reduce
    memory usage when supported on a platform. Memory usage can be reduced
    further by setting config.cache_surfaces to False.
  • The functionality of the {a} text tag, which introduces a hyperlink, has
    been improved. It’s now possible to use a hyperlink to jump to a label,
    call a label, or show a screen.
  • The say statement has been extended to take arguments. This new syntax can
    be used by advanced creators to provide additional information to a say
    statement.
  • Ren’Py now loads files in a second thread, preventing sound playback and
    looping from causing drops in the framerate.
  • Translations of the launcher to French and Brazilian Portuguese have been added,
    while the new tutorial is also available in Russian.

In addition to these, dozens of minor improvements are mentioned in the
changelog.

Ren’Py 6.99.13 is brought to you by:

  • Alexandre Tranchant
  • Andrew Savchenko
  • Gregory Pease
  • Gustavo Carvalho
  • Ian Leslie
  • Kevin Turner
  • Lore
  • Maxwell Paul Brickner
  • Morgan Willcock
  • Mugenjohncel
  • Pratomo Asta N
  • Renoa
  • Ria-kon
  • Nyaatrap
  • Vollschauer
  • Xavi-mat
  • Zedraxlo

and myself, Tom «PyTom» Rothamel.

Downloads of Ren’Py 6.99.13 can be found at:

A full list of changes to Ren’Py can be found at:

A list of changes that may require you to update your game can be found at:

Announcement

I’m happy to announce Ren’Py 7.1.3. This is the third bug release for Ren’Py
7.1, which improves Ren’Py while fixing issues. (There was a language bug in
7.1.2 that necessitated a quick re-release. The rest of these notes apply
to 7.1.2.)

There have also been a few feature additions. Some of the highlights are:

  • Transforms that are used once in a screen can now be defined inline.
  • Choice menus can now display as insensitive buttons items selected by the
    if clause.
  • It is now possible to set variables inside a used screen.
  • Ren’Py can now automatically detect the language of the player’s system
    and select the correct translation.
  • The French, German, Korean, Russian, and Simplified Chinese translations
    have been updated.

Some of the more important bugfixes include:

  • A bug that caused Arabic text to display as squares on Windows has been fixed.
  • Lint now handles several cases correctly, including layered images.
  • As Ren’Py generally could not created proper android packages with a 32-bit
    Java 8, it now requires a 64-bit Java Development Kit.

Ren’Py 7.1.3 is brought to you by:

  • Alexandre-T
  • Andy_kl
  • Bryan Tsang
  • Craig P. Donson
  • Felix Lampe
  • Joshua Fehler
  • Konstantin Mozheyko
  • Lee Yunseok
  • Max le Fou
  • Moshibit
  • Muhammad Nur Hidayat Yasuyoshi
  • Ria-kon
  • Saltome
  • Shehriyar Qureshi
  • Sylvain Beucler
  • nyaatraps
  • philat
  • Vollschauer
  • Xavi-mat
  • Xela
  • Zedraxlo

and myself, Tom «PyTom» Rothamel.

Downloads of Ren’Py 7.1.3 can be found at:

A full list of changes to Ren’Py can be found at:

A list of changes that may require you to update your game can be found at:

Additional Downloads

Ren’Py Source Code: renpy-6.99.11-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-6.99.11.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.

We also maintain a complete list of releases.

SDL link

These functions let you use the Python ctypes module to call functions in
the SDL dll. There are no guarantees as to the version of SDL2 that’s included
with Ren’Py, including which features will or will not be compiled in. These
functions may fail on platforms that can otherwise run Ren’Py, and so it’s
important to check for None before proceeding.

()

This returns a ctypes.cdll object that refers to the library that contains
the instance of SDL2 that Ren’Py is using.

If this can not be done, None is returned.

()

Returns a pointer (of type ctypes.c_void_p) to the main window, or None
if the main window is not displayed, or some other problem occurs.

Announcement

I’d like to announce Ren’Py 7.4.8, the eighth patch release of Ren’Py
7.4. This release is focused on fixes, and especially fixes a problem
introduced in Ren’Py 7.4.7 that could, in some circumstances, cause
data to become corrupt during rollback.

Everyone on 7.4.7 should upgrade.

In addition to that fix, there are multiple other fixes, and a
single new feature — the ability to pause playing movies like
any other sound channel. Please see the changelog for a complete
list of what has changed.

Ren’Py 7.4 is the the product of over a year of
development, and one of the biggest releases of Ren’Py to date. This
series of releases focuses on updating Ren’Py’s internals so that Ren’Py
is ready for its next 15 years.

Ren’Py 7.4 is brought to you by:

  • Andrej
  • Andrí Wilford
  • Andy_kl
  • Capntrips
  • Cherie Davidson
  • CobaltCore
  • CodePsy
  • Daniel Conley
  • Daniel Luque
  • Dogtopus
  • Eric Ahn
  • GimmiRuski
  • Gio
  • Gouvernathor
  • Gratusfr
  • Hyper Sonic
  • Jackmcbarn
  • Jan Masek
  • Joaquin Garmendia Cabrera
  • Joshua Fehler
  • Joshua Stone
  • Kapil Gain
  • KG
  • Kyouryuukunn
  • Lee Yunseok
  • Lent1
  • Lezalith
  • Lucas Ramage
  • Maciej Katafiasz
  • Mal Graty
  • Mason Chou
  • Maxwell Paul Brickner
  • Midgethetree
  • Moshibit
  • Neotus
  • Paul J Martinez
  • Remix
  • Ruben Jesus Garcia-Hernandez
  • Siege-Wizard
  • Shawna-p
  • Sylvain Beucler
  • Uyjulian
  • Xavimat
  • Zedraxlo
  • 被诅咒的章鱼
  • 逆转咸鱼

everyone who’s tested this release, and myself, Tom «PyTom» Rothamel.

Downloads of Ren’Py 7.4.8 can be found at:

A full list of changes to Ren’Py can be found at:

A list of changes that may require you to update your game can be found at:

Additional Downloads

Raspberry Pi Support: renpy-7.0.0-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.0.0-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.0.0.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Additional Downloads

Raspberry Pi Support: renpy-7.4.7-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.4.7-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.4.7.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Ren’Py Script Statements link

ATL can be included as part of three Ren’Py script statements.

Transform Statement

The statement creates a transform that can be supplied as part of an
at clause. The syntax of the transform statement is:

atl_transform ::=  "transform"  "("  ")" ":"
                      

The transform statement must be run at init time. If it is found outside an
block, then it is automatically placed inside an block with a
priority of 0. The transform may have a list of parameters, which must be
supplied when it is called.

Name must be a Python identifier. The transform created by the ATL block is
bound to this name.:

transform left_to_right
    xalign 0.0
    linear 2.0 xalign 1.0
    repeat

Image Statement With ATL Block

The second way to use ATL is as part of an statement with ATL block.
This binds an image name to the given transform. As there’s no way to supply
parameters to this transform, it’s only useful if the transform defines an
animation. The syntax for an image statement with ATL block is:

atl_image ::=  "image"  ":"
                  
image eileen animated
    "eileen_happy.png"
    pause 1.0
    "eileen_vhappy.png"
    pause 1.0
    repeat

Simple Scripting Language

Ren’Py allows visual novels to be written in a simple scripting language. Here’s a small excerpt from a game:

label family:
    scene bg beach2
    with dissolve

    "It wasn't long before Mary broke the silence, by asking me a question."

    show mary dark smiling
    with dissolve

    m "I told you a little about my family... but I haven't asked you about yours yet. What's your family like?"

    p "When I'm on the island here, I live with my aunt and uncle, but back home, I live with my mother, father, and sister."

    m "A sister? Is she older or younger?"

As you can see, this example, taken from a working Ren’Py script doesn’t require much extra typing when compared just simply typing in the script for the game. It even lets you abbreviate character names, letting you write instead of «Mary».

Ren’Py lets you define characters and images in a central place, making it easy to change the game. Scripts also provide consistency, ensuring that the placement of text and images does not inadvertently change throughout the game.

Unlike other engines that force you to use particular tools, the Ren’Py script language works with whatever text editors and other tools you choose. While we include the jEdit text editor, there’s nothing forcing you to use it if you have another editor you like better. Other third-party tools can check your game’s spelling, or show you the differences between two versions of the game.

Additional Downloads

Raspberry Pi Support: renpy-7.4.8-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.4.8-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.4.8.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Memory Profiling link

(update=True, skip_constants=False)

Profiles objects, surface, and texture memory use by Ren’Py and the game.
Writes (to memory.txt and stdout) the difference in memory usage from the
last time this function was called with update true.

The accounting is by names in the store and in the Ren’Py implementation
that the memory is reachable from. If an object is reachable from more
than one name, it’s assigned to the name it’s most directly reachable
from.

skip_constants
If True, the profiler will skip scanning of large Ren’Py’s containers,
that are intended to be immutable after startup.

As it has to scan all memory used by Ren’Py, this function may take a
long time to complete.

(fraction=1.0, minimum=0, skip_constants=False)

Profiles object, surface, and texture memory use by Ren’Py and the
game. Writes an accounting of memory use by to the memory.txt file and
stdout.

The accounting is by names in the store and in the Ren’Py implementation
that the memory is reachable from. If an object is reachable from more
than one name, it’s assigned to the name it’s most directly reachable
from.

fraction
The fraction of the total memory usage to show. 1.0 will show all
memory usage, .9 will show the top 90%.
minimum
If a name is accounted less than minimum bytes of memory, it will
not be printed.
skip_constants
If True, the profiler will skip scanning of large Ren’Py’s containers,
that are intended to be immutable after startup.

As it has to scan all memory used by Ren’Py, this function may take a
long time to complete.

Additional Downloads

Raspberry Pi Support: renpy-7.4.3-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.4.3-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.4.3.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Replacing Transforms link

When an an ATL transform or transform defined using the class
is replaced by another class, the properties of the transform that’s being
replaced are inherited by the transform that’s replacing it.

When the statement has multiple transforms in the at list, the
transforms are matched from last to first, until one list runs out. For
example, in:

show eileen happy at a, b, c
"Let's wait a bit."
show eileen happy at d, e

the transform is replaced by , the transform is replaced by
, and nothing replaces the transform.

At the moment of replacement, the values of the properties of the old transform
get inherited by the new transform. If the old transform was being animated,
this might mean an intermediate value is inherited. For example:

transform bounce
    linear 3.0 xalign 1.0
    linear 3.0 xalign 0.0
    repeat

transform headright
    linear 15 xalign 1.0

label example
    show eileen happy at bounce
    pause
    show eileen happy at headright
    pause

In this example, the sprite will bounce from left to right and back until
the player clicks. When that happens, the from will
be used to initialize the of headright, and so the sprite
will move from where it was when the player first clicked.

The position properties (, , , and ),
have a special rule for inheritance — a value set in the child will override a value set
in the parent. This is because a displayable may have only one position, and
a position that is actively set takes precedence. These properties may be set in
multiple ways — for example, sets xpos and xanchor.

Finally, when a statement does not include and clause, the
same displayables are used, so no inheritence is necessary. To prevent inheritance,
show and then hide the displayable.

Additional Downloads

Raspberry Pi Support: renpy-7.1.2-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.1.2-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.1.2.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

Additional Downloads

Raspberry Pi Support: renpy-7.1.1-raspi.tar.bz2
Contains files required to allow Ren’Py to run on the Raspberry Pi. This should be untarred in the Ren’Py sdk directory.
Ren’Py Source Code: renpy-7.1.1-source.tar.bz2
Contains the source code of the Ren’Py distribution without any binary components.
Pygame_SDL2 Source Code: pygame_sdl2-2.1.0-for-renpy-7.1.1.tar.gz
Contains the source code for the version of pygame_sdl2 required to run this version of Ren’Py. This may be newer than any released version of pygame_sdl2.
Other Dependencies: https://www.renpy.org/doc/html/license.html
Ren’Py contains free software licensed under a number of licenses, including the GNU Lesser
General Public License. A full list of software and links to git repositories from which the software
can be downloaded is linked above.
Checksums: checksums.txt
Checksums for the various files making up the Ren’Py distribution.

We also maintain a complete list of releases.

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